How Phoenix Labs used Google Cloud to handle multiplayer demand for Dauntless
When Phoenix Labs launched the co-op monster-hunting game Dauntless, it wasn’t alone. It had the virtually unlimited server capacity of Google Cloud behind it. That was important because Dauntless was a free-to-play game, one that invited any and all gamers around the world, on game platforms as diverse as the Windows PC, PlayStation 4, and Xbox One. When it went […]
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