Patch 10.23: Check All the New Legendary Items

Patch 10.23 is here, and the League of Legends we used to know no longer exists. The newest version of the game introduces 2021 Pre-Season, which is designed by Riot Games to completely change the Items, their role in the game, and their designs.

In the previous article, we talked about the New Item Shop and the new ‘Mythic Items‘. Now it is time to check the details of the ‘New Legendary Items‘.

Seriously, you’re gonna wanna peep patch notes for this one 👇 https://t.co/KDsiK4DZSG pic.twitter.com/knNYnAICIP

— League of Legends (@LeagueOfLegends) November 10, 2020

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New Legendary Items:

According to Riot Games, “Legendary” is the category of item that used to be the most powerful tier. Now, they have selected which items will be part of this new tier, as some of their similars have been “ascended” to the ‘Mythic’ tier.

  • Cost: 300
  • Build Path: Serrated Dirk + Pickaxe + Cloak of Agility + 425 gold
  • Attack Damage: 50
  • Critical Strike Chance: 20%
  • Lethality: 12
  • Effects: Death and Taxes – Dealing damage that would leave an enemy below 5% health executes them. Champion kills grant an additional 25 gold.

  • Cost: 3400
  • Build Path: Caulfield’s Warhammer + Pickaxe + Cloak of Agility + 825 gold
  • Attack Damage: 60
  • Critical Strike Chance: 20%
  • Ability Haste: 30
  • Effects: Deft Strikes – Your critical strikes with basic attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

  • Cost: 2900
  • Build Path: Negatron Cloak + Winged Moonplate + Ruby Crystal + 800 gold
  • Health: 350
  • Magic Resist: 60
  • Move Speed: 5%
  • Absorb: Taking damage from abilities grants you 6 movement speed and 4 magic resist for 5 seconds (stacks up to 5 times; each unique ability instance gives one stack)

  • Cost: 2800
  • Build Path: Serrated Dirk + Pickaxe + 825 gold
  • Attack Damage: 60
  • Lethality: 18
  • Effects: Shield Reaver – Basic attacks and abilities deal 50 (+40% bonus AD) additional physical damage to shielded targets.

  • Cost: 3000
  • Build Path: Needlessly Large Rod + Hextech Alternator + 700 gold
  • Ability Power: 100
  • Effects: Hypershot – Damaging a champion with a non-targeted ability at over 750 range or immobilizing them reveals them and increases their damage taken from you by 10% for 6 seconds.

  • Cost: 3000
  • Build Path: Fiendish Codex + Kindlegem + Amplifying Tome + 865 gold
  • Ability Power: 70
  • Health: 200
  • Ability Haste: 30
  • Effects: Spelldance – Dealing damage with abilities grants 10 (+20% ability haste) movement speed for 4 seconds.

  • Cost: 3000
  • Build Path: Blasting Wand + Giant’s Belt + Amplifying Tome + 815 gold
  • Ability Power: 70
  • Health: 350
  • Effects: Azakana Gaze – Dealing ability damage burns enemies for 1.5% max health magic damage every second for 4 seconds. Gain 10 armor and magic resist while a champion is affected (+2.5 armor and magic resist for each additional champion affected).

  • Cost: 3400
  • Build Path: Caulfield’s Warhammer + Last Whisper + 850 gold
  • Attack Damage: 45
  • Armor Penetration: 30%
  • Ability Haste: 20
  • Effects: Betrayal – Damaging abilities slow enemies by 30% for 1 second.

  • Cost: 3000
  • Build Path: Quicksilver Sash + Pickaxe + Ruby Crystal + 425 gold
  • Attack Damage: 35
  • Health: 200
  • Magic Resist: 35
  • Effects: Quicksilver (Active) – Remove all disables except Airborne and gain 40% tenacity and slow resistance for 3 seconds. Can’t be used while affected by Airborne effects.

  • Cost: 2700
  • Build Path: Executioner’s Calling + Caulfield’s Warhammer + Ruby Crystal + 400 gold
  • Attack Damage: 45
  • Health: 200
  • Ability Haste: 15
  • Effects: Hackshorn – Dealing physical damage applies 40% Grievous Wounds to enemy champions for 2 seconds. If the target is below 50% health, this effect is increased to 60% Grievous Wounds.

  • Cost: 2300
  • Build Path: Oblivion Orb + Bandleglass Mirror + 450 gold
  • Ability Power: 50
  • Ability Haste: 15
  • Base Mana Regen: 100%
  • Effects: Puffcap Toxin – Dealing magic damage applies 40% Grievous Wounds to champions for 2 seconds. Immobilizing champions applies 60% Grievous Wounds instead.

  • Cost: 2300
  • Build Path: Forbidden Idol + Blasting Wand + 650 gold
  • Ability Power: 60
  • Heal and Shield Power: 10%
  • Base Mana Rege: 100%
  • Effects: Rapids – Healing or shielding an ally grants you both 15% movement speed and 20-40 (ally levels 1-18) ability power for 3 seconds

  • Cost: 1100
  • Rules for Purchase: Must be level 13
  • Effects: Arcane Cache – This item can store up to 3 purchased Control Wards. Blooming empire – This item transforms into Watchful Wardstone once you’ve placed 20 Stealth Wards

  • Build Path: Upgrades from Stirring Wardstone
  • Ability Haste: 25
  • Effects: Arcane Cache – This item can store up to 3 purchased Control Wards. Visions of Ixtal – Increase your Stealth Ward and Control Ward placement caps by 1.

  • Cost: 2300
  • Build Path: Watchful Wardstone + 1200 gold
  • Ability Haste: 40
  • Move Speed: 10%
  • Effects: Arcane Cache – This item can store up to 3 purchased control wards. Visions of Ixtal – Increase your Stealth Ward and Control Ward placement caps by 1. Rules for Purchase – Requires Watchful Wardstone (upgraded from Stirring Wardstone) to purchase.

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