5 Things To Do After You Beat Warhammer 40,000: Chaos Gate – Daemonhunters
Warhammer 40,000: Chaos Gate – Daemonhunters is a long game. Your first run might take you 40 hours to complete. This might be enough content to satisfy some, but for others looking for more to sink their teeth into, 40 hours might not be enough. Considering how satisfying the moment-to-moment gameplay is, who can blame them?
Thankfully there are a few things you can dabble in if you want to get the most bang for your buck. You may just be playing through the Campaign again for the most part, but that campaign has a lot of irrevocable decision-making, so each playthrough, even without modifiers, will be somewhat different.
5 Try Legendary Mode
Legendary Mode is the difficulty of choice for those looking for a serious challenge. This mode is brutal, with every decision being life or death. Not only that, but Legendary Mode is the only mode that alters gameplay outside of combat. You won’t just be struggling to hold back waves of Daemons, but you’ll also have to contend with longer Research, Construction, and Recovery times.
If you want to get through this mode in one piece, you will need to know Chaos Gate – Daemonhunters like the back of your hand. It’s one of the few modes where you could reach an unwinnable state, adding even more tension to the game’s already tension-thick narrative.
4 Turn On Grandmaster Mode
Surely Legendary is the pinnacle of difficulty, right? Wrong. Grandmaster Mode is where you go for a lesson in pain. Legendary is hard, but you can liberally use saving to erase mistakes and avoid getting truly bodied by Nurgle.
Grandmaster Mode prevents that. This mode is not a difficulty and is more of a modifier. You turn it on, and any difficulty you select becomes much harder. It disables manual saving, so you can’t save scum – at all. It also only uses a single save slot for auto-saves, and Chaos Gate – Daemonhunters autosaves a lot. Every choice you make could lead you down the path to crushing defeat. A true challenge, especially if you are running Legendary and Grandmaster at the same time!
3 Hunting Down The Fifth Reaper
In a single playthrough, you will only fight four of the five Reapers linked to The Bloom. Each Reaper is a powerful foe and a potentially crushing boss fight. Taking them out takes time, planning, and a squad of your best Knights. These fights are also the highlight of the game, with each one asking you to engage with new and interesting mechanics.
On your second playthrough, you can finally hunt down and kill that Reaper you missed the first time around. This will give you the complete Reaper experience, and more importantly, let you mess around with new mechanics. If you missed out on Munificus The Undying, you are in for a treat.
2 Speed And Challenge Runs
Due to the nature of Chaos Gate – Daemonhunters campaign, you can apply all kinds of self-imposed challenges. Getting through the entire game with only a single squad of Knights, or finishing the game before a certain day.
These, and plenty more are doable, and add an extra layer of strategy. You might not have the time to research the best Stratagems or construct enough Exterminatus torpedoes to nuke every planet under the sun. Whilst these aren’t supported with actual modes, they are given the nod in other ways.
1 Achievement Hunting
Chaos Gate – Daemonhunters has a bunch of achievements that require you to go out of your way to nab. Defeating Kadex at Usa’rya is a fitting challenge that many players may have missed when meeting him for the first time. How about having a Knight unlock all of his skills? These encourage you to interact with systems you may have missed.
Everything from speedrunning to boss killing and everything in between is covered. Grabbing 100% completion may take two, or even more, replays. They force you to adopt new playstyles, and those playstyles help freshen up the gameplay.
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