Black Ops 4 Update 1.17 Patch Notes: Call of Duty Zombies, Blackout, Multiplayer Changes

PS4 and Xbox One Updates

MULTIPLAYER

  • Weapons
    • GKS
      • Increased 5-shot range from 5 meters to 7.5 meters.
    • MX-9
      • Increased 5-shot range from 7 meters to 7.5 meters.
      • Slightly increased 5-shot range damage.
      • Daemon 3XB
        • Created a 5-shot range out to 7.5 meters.
        • Increased 6-shot range from 11.5 meters to 19 meters.
        • Increased 7-shot range from 19 meters to 25 meters.
        • Increased 8-shot range from 25 meters to 32 meters.
        • Switchblade X9
          • Increased 5-shot range from 2.5 meters to 7.5 meters.
          • Increased 6-shot range from 16.5 meters to 19 meters.
          • Increased 7-shot range from 19 meters to 25 meters.
          • Increased 8-shot range from 24 meters to 32 meters.
          • Saug 9mm
            • Stock II: Slightly reduced move speed during ADS.
            • Cordite (consoles only)
              • Increased 5-shot range from 4 meters to 7.5 meters.
              • Increased 6-shot range from 16.5 meters to 19 meters.
              • Increased 7-shot range from 22 meters to 25 meters.
              • Increased 8-shot range from 26.5 meters to 32 meters.
              • Spitfire (consoles only)
                • Increased 6-shot range from 7.5 meters to 8 meters.
                • Miscellaneous
                  • Closed an exploit where players could fire faster than intended from sprint by starting a slide, then immediately firing.
                  • Specialists
                    • Nomad
                      • Increased cooldown time for Mesh Mine.
                      • Ajax
                        • Increased cooldown time for 9-Bang.
                        • Torque
                          • Increased cooldown time for Razor Wire.
                          • Ruin
                            • Grav Slam’s kills no longer feed its ability meter to be consistent with other Specialist Weapons.
                            • Firebreak
                              • Reactor Core kill notifications now take up less screen space.
                              • Scorestreaks
                                • UAV
                                  • Duration increased to 30 seconds.
                                  • Counter-UAV
                                    • Duration increased to 30 seconds.
                                    • Drone Squad
                                      • Damage increased for lead and buddy drones.
                                      • Minimum and maximum burst fire times increased for lead and buddy drones.
                                      • Drone clip size increased.
                                      • Mantis
                                        • Reduced the amount of time the Mantis can be temporarily disabled.
                                        • Increased the damage threshold for temporarily disabling the Mantis.
                                        • Game Modes
                                          • Search & Destroy
                                            • Addressed an issue where players would see teammates as enemies if the last player died to a bomb detonation.
                                            • Addressed an issue where the briefcase bomb could reduce bullet damage.
                                            • WORLD LEAGUE HUB

                                              • Match Leave Penalties
                                                • Players will now be banned for a brief amount of time after leaving a League Play match. The more suspensions a player accrues, the longer their ban will be.
                                                • Players will also now lose more points when they quit League Play matches.
                                              • Weapons
                                                • Melee weapons have been restricted.
                                                • Scorestreaks
                                                  • Attack Chopper
                                                    • Rockets required to destroy the Attack Chopper reduced to 2 including the flare.
                                                    • Gunship
                                                      • Rockets required to destroy the Gunship reduced to 2 including the flare.
                                                      • Miscellaneous
                                                        • Addressed an issue that allowed 6 players in a 5-player party.
                                                        • Addressed an issue in the Event End notification that displayed Top 10 when players finished in the Top 5.
                                                        • BLACKOUT

                                                          • Alcatraz
                                                            • Various environmental updates and mantling improvements added to aid player traversal.
                                                            • Lighthouse foghorn sound effect added at the end of each wave spawn delay timer.
                                                            • Addressed an exploitable area in the Alcatraz map.
                                                          • Weapons
                                                            • Mozu
                                                              • Increased close range damage.
                                                              • Increased headshot multiplier.
                                                              • VKM 750
                                                                • Reduced recoil.
                                                                • Additional recoil reduction during the first 4 shots.
                                                                • Hades (Gold)
                                                                  • Reduced hits to kill from 6 to 5.
                                                                  • Increased maximum damage range.
                                                                  • Replaced 4x Scope with 2x Scope.
                                                                  • Equipment
                                                                    • Mesh Mines
                                                                      • Increased visibility of visual FX to make Mesh Mines easier to spot.
                                                                      • Personalization
                                                                        • Character personalization and selection will now be shared between Blackout lobby and Blackout Custom Games.
                                                                        • ZOMBIES

                                                                          • Classic Elixir Restock
                                                                            • Empty Elixir slots will now be filled with a randomly-chosen Classic Elixir during a match.
                                                                            • Classic Elixirs will be placed into any empty slots at the start of a match.
                                                                            • Team-friendly Elixirs like “Nowhere But There!” have a greater chance of being chosen when playing in co-op matches.
                                                                          • Gameplay
                                                                            • Dead of the Night
                                                                              • Werewolves now spawn less frequently and take more damage when weak points are hit.
                                                                              • Adjusted the base health of the Nosferatu and reduced the maximum and minimum number of Nosferatu spawns per round.
                                                                              • The Crimson Nosferatu now spawns less frequently, summons reinforcements less frequently, and has lower base health.
                                                                              • Removed zombie speed increase that occurs when the Sentinel Key is acquired.
                                                                              • Mystery Box
                                                                                • Removed some of the Wall Buy weapons from the Mystery Box.
                                                                                • Prevented duplicates occurring in consecutive Mystery Box weapon pulls.
                                                                                • Reorganized Mystery Box probabilities by weapon tier.
                                                                                • Perks
                                                                                  • Winter’s Wail
                                                                                    • Now fully recharges with Max Ammo and at every round completion.
                                                                                    • Will only proc if the player is not at full health in order to reduce the number of times it activates.
                                                                                    • On Realistic difficulty, Winter’s Wail will still activate on contact since players will rarely survive more than one hit.
                                                                                    • Players will now gain one charge every 60 seconds.
                                                                                    • Increased base maximum charges to 3. Modifier charges increased to 4.
                                                                                    • Camo Requirements
                                                                                      • Halved Camo kill requirements for weapons only obtainable through the Mystery Box to make them more attainable.
                                                                                      • Server Pause
                                                                                        • Addressed an issue where, if a player left a match during a Server Pause, their character model would remain in-game for an extended time.
                                                                                        • Addressed an issue where players could move during a Server Pause.
                                                                                        • Addressed an issue where initiating Server Pause could cause players to lose connections to the host.
                                                                                        • Host Migration
                                                                                          • Addressed an issue where, if a Host Migration occurred at the beginning of a public match, the wave would unintentionally proceed after the migration ended.
                                                                                          • Addressed an issue where, if the host used Quacknarok and left, the effect would remain after the Host Migration.
                                                                                          • After Action Report
                                                                                            • Addressed an issue where the Rewards section of the Custom Mutations After Action Report would show rewards earned from the previous public or private match.
                                                                                            • Addressed an issue where incorrect information could display in the After Action Report after a player left after a Host Migration.
                                                                                            • Visuals
                                                                                              • Ancient Evil
                                                                                                • Addressed various visual issues that could occur during natural gameplay, the Main Quest, and the Outro Cutscene.
                                                                                                • Pack-a-Punch Runes are now correctly aligned for the Wonder Weapon Pack-a-Punch Quest.
                                                                                                • Addressed an issue where the Pegasus Strike did not appear correctly in third-person when the player was holding the Equipment button.
                                                                                                • Custom Mutations
                                                                                                  • Global
                                                                                                    • Fixed multiple issues related to the Enhanced Only setting in Custom Mutations.
                                                                                                    • Ancient Evil
                                                                                                      • Addressed an issue where players could be prevented from progressing past the first round in Custom Mutations.
                                                                                                      • Addressed multiple issues related to the Equipment and Regen Speed settings in Custom Mutations.
                                                                                                      • Weapons
                                                                                                        • Saug 9mm
                                                                                                          • Stock II: Slightly reduced move speed during ADS.
                                                                                                          • Stability
                                                                                                            • Ancient Evil
                                                                                                              • Fixed a crash that could occur if players killed a Blightfather during the initiation for a Wonder Weapon.
                                                                                                              • Fixed a crash that could occur after players destroyed the final statue while inside the Charon Charge Attack during the Main Quest.
                                                                                                              • Fixed a crash that could occur after players shoot all Chaos Crystals off of a tree during the Gaia Wonder Weapon Quest.
                                                                                                              • Blood of the Dead
                                                                                                                • Fixed a crash that could occur when firing the Spectral Key and changing targets.
                                                                                                                • Miscellaneous
                                                                                                                  • Global
                                                                                                                    • Addressed an issue where power-ups and special round Max Ammo could drop outside of the playable area.
                                                                                                                    • Addressed an issue where using an Elixir while shooting the Shield’s Pistol could result in the Elixir’s ability not activating.
                                                                                                                    • Addressed an issue that prevented Shields from receiving ammo from Max Ammo power-ups.
                                                                                                                    • Addressed an issue where, if a player had Mule Kick from the Secret Sauce Perk and lost it, they could not get Mule Kick again unless it was in that same slot.
                                                                                                                    • Addressed an issue where Perk descriptions would not update when hovering over Perks equipped to Altars in the Create-a-Class menu.
                                                                                                                    • Ancient Evil
                                                                                                                      • A prompt now lets the player know they are unable to pick up a Dormant Hand when already holding a Wonder Weapon.
                                                                                                                      • Players can no longer accidentally cancel the Pegasus Strike when repeatedly pressing the Equipment button.
                                                                                                                      • When fast-travelling with Bots, the Bots will no longer disrupt player movement.
                                                                                                                      • Addressed various issues relating to voiceover being interrupted and incorrect subtitles being played.
                                                                                                                      • Addressed an issue where, if a player died and entered spectate with a Tribute reward available, their progress could be reset upon returning.
                                                                                                                      • Addressed an issue where, if a player used the charge attack with the Hand of Ouranos or Hand of Hemera, the channeling animation would play but nothing would happen.
                                                                                                                      • Addressed an issue where a player could be in the Shadow’s Bank and get stuck by receiving help from other players.
                                                                                                                      • Classified
                                                                                                                        • Addressed an issue where zombies could get stuck pathing in Groom Lake.
                                                                                                                        • GLOBAL

                                                                                                                          • Weapons
                                                                                                                            • Bullets that travel underwater will now inflict reduced damage.
                                                                                                                            • Fixed an exploit where players could fire faster than intended from sprint by starting a slide, then immediately firing.
                                                                                                                            • Selecting a weapon that has a Signature Weapon available will now display both the base and Signature Weapon to choose from.
                                                                                                                          • Black Market
                                                                                                                            • Gestures and Tags are no longer character-specific, and the UI has been updated to start with the Slot assignment.
                                                                                                                            • Gestures, Tags and Jump Packs in Blackout can be now be accessed from the Extras menu in the Lobby.
                                                                                                                            • Personalization
                                                                                                                              • Gestures and Tags can be played in the Lobby in Multiplayer, World League Hub, and Blackout.
                                                                                                                              • Outfit personalization can now be accessed from the Specialist button in the lobby in Multiplayer and World League Hub.
                                                                                                                              • Outfit personalization will now be shared between Multiplayer and World League Hub in Custom Games in each mode.
                                                                                                                              • UI
                                                                                                                                • “Clear All Markers” has been moved to the right stick button on consoles.
                                                                                                                                • Player Prestige Master level number is now Gold.
                                                                                                                                • Tier Reward animations are faster in the After Action Report.
                                                                                                                                  • Call of Duty

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