Fortnite 9.40 update patch notes: Tactical Shotgun, Bolt-Action Sniper Rifle, New Xbox Cup

BATTLE ROYALE – WHAT’S NEW?

Tactical Shotgun – Epic & Legendary
The Tac is back in an all new form. Drop in and try out the Epic and Legendary variants now!

WEAPONS + ITEMS

  • New Epic and Legendary Tactical Shotgun.
    • 83 / 87 maximum damage.
    • 1.5 shots per second.
    • Holds 8 shells.
    • Headshot multiplier of 2.25.
    • Available from Floor Loot, Chests, Supply Drops, Loot Carriers, and Vending Machines.
  • Semi-Auto Sniper Rifle now has reduced zoom while scoped.
    • This is a Quality of Life change to help improve the usability and feel of this weapon.
    • Combat Shotgun changes
      • Reduced Headshot multiplier from 1.7 to 1.5.
      • Reduced the long range effectiveness of the Combat Shotgun
        • Reduced the falloff curve ranges from: 
          • 2.44 tiles (unchanged)
          • 4.88 tiles to 4.39 tiles.
          • 9.77 tiles to 6.84 tiles.
          • 19.53 tiles to 11.72 tiles.
          • After observing recent changes to damage falloff, we decided to further reduce its long range effectiveness and alter the curve to fall a bit more in line with other shotguns but still retain its unique flavor. 
          • Vaulted
            • Suppressed Bolt-Action Sniper Rifle 
              • Epic and Legendary variants.
              • Unvaulted
                • Bolt-Action Sniper Rifle 
                  • Rare, Epic, and Legendary variants. 
                  • Bug Fixes

                    • Drum Shotgun now has the correct environmental damage falloff.
                    • Fixed a bug in which a Launch Pad couldn’t be destroyed by a pickaxe.

                    GAMEPLAY

                    • Picking up an item that fills a stack and creates an overflow will no longer result in the currently equipped item being dropped.
                      • Instead of causing the currently equipped weapon to be dropped, the overflow will be dropped.
                    • Players will now automatically pick up a consumable if it is already in their inventory and not maxed out.
                      • If the auto pickup fills a stack, the overflow will be dropped.
                      • A new Glider and Harvesting Tool have been added for Save the World Founder’s Pack owners.
                      • Bug Fixes

                        • Fixed an issue involving Supply Drone Boxes not being visible after players shoot down the Supply Drone.
                        • Supply Drones no longer remain stationary after getting stuck for too long.
                        • Changed Invert “Aircraft Keyboard Controls” to “Invert Airborne Keyboard Controls” in the Options menu to reflect the fact that airborne land vehicles’ controls become inverted in the air.
                        • Fixed some edge cases involving damage number display rounding down for some shotgun hits.
                        • Blueprint doors now consistently render when players are building.
                        • Players can now pick up items more easily when standing on top of them.
                        • Foot controllers now properly allow players to rotate the next and previous weapon.
                        • Bushes no longer block players from being healed by a Chug Splash.
                        • If a player using a Shadow Bomb enters a vehicle, the Shadow Bomb effect will no longer remain active after the effect should have ended.
                        • The Chug Splash now properly auto-sorts to the rightmost inventory slot when picked up, like other consumables.
                        • Fixed an issue in which players would experience abnormally slow gliding after using a Rift-to-Go.
                        • Consumables associated with a bar (Shield Potion, Med Kit, etc.) are now consistently usable by players riding a Zipline. 
                        • Fixed a rare issue involving Shadow Bombs not allowing for wall jumps at certain angles.
                        • Players can no longer wall jump off of the corn fields while using a Shadow Bomb.
                        • Players can no longer wall jump off of Slipstreams while using a Shadow Bomb.
                        • Fixed an issue in which the rings for Fortbytes 4, 67, 70, and 89 would not appear even though the player was wearing the correct cosmetic.
                        • To prevent players from exploiting the Deep Dab emote, it now has a delay before players are able to shoot after starting it. 
                        • Fixed an issue in which damage done to shields was causing the VFX to appear larger than normal, blocking players’ vision.
                        • Foot Controller support improvements
                          • Switched over to use dead zone and max throttle end points. 
                          • Better vehicle controls for Quad Crasher.

                          COMPETITIVE

                          • New Tournament: Xbox Cup (July 20th & 21st) [$1,000,000 in Cash Prizes!]
                            • Solo Game Mode
                            • This tournament is open to all players on Xbox One and does not require reaching any division in Arena.
                            • The prize pool will be distributed across all server regions, with official rules and details released later this week.  Check the tournament inside the game client for exact times.
                            • Format:
                              • July 20th – Round One: All Eligible Players
                              • July 21st – Round Two: Top 1500 Players from Round One
                            • New Tournament: Squads Cash Cup (July 21st) [$1,000,000 in Cash Prizes!]
                              • Squads Game Mode
                              • Participation in this event requires players to have reached Champion League in Arena play prior to the start of the event.
                              • The prize pool will be distributed across all server regions, with official rules and details released later this week.  Check the tournament inside the game client for exact times.
                              • Format:
                                • Single Day Tournament – July 21st
                                  • Round One: All Eligible Players
                                  • Round Two: Top 100 Squads from Round One
                                  • Players can now choose a flag to display on their career profile.
                                    • This flag can be selected and changed from a player’s profile.
                                    • After changing or selecting their flag, players cannot change flags again for 30 days.
                                    • A player’s flag is visible to others when visiting a player’s profile and on tournament leaderboards.
                                    • For teams of two or more players, the flag chosen by the majority of the team will be displayed. If there is no majority, the globe flag will be displayed.
                                    • We are launching with an initial set of 37 total flags. Any additional flags added in the future will be announced in future updates.
                                    • PERFORMANCE

                                      • Improved server performance of Zipline.
                                      • Improved client performance of Chug Jug.
                                      • Optimized the way pickaxes are spawned to reduce the chance of loading issues during the initial skydive landing.

                                      AUDIO

                                      • Improved enemy footstep volume consistency, and changed volume falloff to logarithmic to make the sound diminish more naturally. 
                                      • Decreased volume of a few sounds:
                                        • Chug Splash explosion.
                                        • Proximity Launcher explosion.
                                        • Ambient hum of the Slipstream platforms.
                                      • Added a wall impact audio layer for close quarters combat as an additional warning that an enemy is shooting a structure you’re on the opposite side of.
                                      • Bug Fixes

                                        • Wood/stone/metal bullet impacts are no longer silent on Mobile/Switch.
                                        • Revolver equip sound is no longer silent on Mobile/Switch.

                                        UI

                                        • Escape Menu & Social Panel updates:
                                          • The input action that would bring up either the Escape Menu or Social Panel will now bring up both of them in the lobby and while in a match.
                                          • A third tab has been added to the Social Panel. It contains all voice chat-related functionalities.
                                          • The Escape Menu and Top Bar received a visual update.

                                          MOBILE

                                          • Added new Edit From Touch setting to enable/disable editing from touches (defaulted to enabled).
                                          • Bluetooth microphones have been enabled to support voice chat.
                                          • The emote wheel buttons are now bigger. 

                                          Bug Fixes

                                          • Air Strike shots no longer create large polygonal outlines.
                                          • Fixed an issue involving Pump and Combat Shotguns not correctly firing while Auto-Fire is selected. 
                                          • Resolved voice chat issues when joining another player’s party. 
                                          • The chest located in the Neo Tilted hotel is now openable. 
                                          • Live spectating on mobile will display the spectator’s UI. 
                                          • Players no longer remain logged into their account when they close the game. 
                                          • Wallet in the Lifetime Refund Screen will now correctly display. 
                                          • Leaving the “Show Help” open in the Warm Up stage won’t cause the Button to remain present during the match. 
                                          • The “Tournament Region” text in the Compete tab is bigger. 
                                          • Map Marker HUD Layout won’t be displayed when in the Battle Bus. 
                                          • Emote HUD Layout will be displayed only in vehicles where it is possible to emote. 
                                          • Players will be able to rotate cosmetics when using a touchpad. 
                                          • The proper SFX will be played when equipping the Revolver. 
                                          • Graphical improvement on the Wonder outfit while playing the Llama Bell emote. 
                                          • Storm Eye Glider and Storm Bolt Harvesting Tool will display proper VFX. 
                                          • Graphical improvement of the Flutter outfit. 
                                          • Graphical improvement on the String Lights contrail. 
                                          • Lantern contrail will display properly in-game. 

                                          CREATIVE – WHAT’S NEW?

                                          • Build a floating fortress on a new island! Kevin is back

                                          Ball Spawner

                                          • Play ball! Add physics-based balls to your world to create a whole slew of new game types and player interactions.

                                          More Channels To Triggers & Receivers

                                          • The number of channels for Triggers & Receivers have been increased so you can automate even more mayhem in your maps.

                                          ISLANDS

                                          Bug Fixes

                                          • Published islands no longer rotate 180 degrees on the mini-map causing the lighting to be inconsistent.

                                          GAMEPLAY

                                          • Updated My Island settings
                                            • Added new option to Environment Damage
                                              • Player Built Only – during a game, players can damage player-built structures (wood, stone, metal) which have been built during map creation while in a game.
                                            • Added Building Damage option
                                              • Determines who has the ability to damage player-built structures built during a game. 
                                              • All, Self Built, Team Built, Enemy Built, Enemy & Self Built, None (Default: All)
                                              • Added new options to Max Resources
                                                • 10,000,  50,000, 99,999
                                                • Bug Fixes

                                                  • Player-built structures can be edited prior to placing when Environment Damage settings are active.
                                                  • Players will no longer experience jump fatigue when the Jump Fatigue setting is set to Off.
                                                  • Unmanned vehicles will no longer phase through objects.

                                                  Known Issue

                                                  • Coins collected during a game do not appear while in Create mode during the same Creative session.
                                                    • The coins remain interactable and appear in subsequent game starts.

                                                    WEAPONS + ITEMS

                                                    • New Epic and Legendary Tactical Shotgun.
                                                      • 83 / 87 maximum damage.
                                                      • 1.5 shots per second.
                                                      • Holds 8 shells.
                                                      • Headshot multiplier of 2.25.

                                                      CREATIVE TOOLS + PHONE

                                                      Bug Fixes

                                                      • Geyser from the Air Vent Gallery can now be interacted with correctly when using the Phone.

                                                      PREFABS & GALLERIES

                                                      • Added the Kevin Crater to the Air Vent Gallery.
                                                      • Added Ice Cream to the Consumables Gallery.
                                                      • Added the Soccer Goal to the Sports Gallery.
                                                      • Added the Pizza Pete Picture Frame and Wood Shavings to the No Collision Gallery.
                                                      • Added an additional tree to the Haunted Hills Nature Gallery.
                                                      • Added Blue Counters to the Diners Prop Gallery.
                                                      • Added more Ground Floors to Grass & Dirt Galleries A & B.
                                                      • Added more Sidewalks to Street Gallery B.

                                                      Bug Fixes

                                                      • Castle Banners can once again be destroyed while Environment Damage is OFF.
                                                      • Fixed the trash bag from clipping through the Paradise Palms steps.
                                                      • Bushes in the Indestructible Gallery are no longer destroyed by player building.
                                                      • Health bar no longer appears when copying the Bush in the Desert Nature Gallery.
                                                      • The Pueblo Trio Prefab now has the correct grid placement.
                                                      • The Kevin Cube Gallery now has two different Cube versions.
                                                      • Replaced some ceiling tiles in the Mega Mall Prefab.
                                                      • Fixed Cliff Gallery assets which were auto-destroying themselves when exiting the Phone.
                                                      • Prefab Grenades now explode on impact instead of bouncing.

                                                      DEVICES

                                                      • Increased the number of available Trigger channels to 24 and the number of available Receivers to 30.
                                                      • Added Ball Spawner device.
                                                        • Spawns a ball with physics properties.
                                                        • Size: Sets the size of the ball being spawned.
                                                          • Small, Medium, Large, Super (Default: Medium)
                                                        • Type: Sets the physical properties of the ball.
                                                          • Default, Light, Heavy, Slick, Sport.
                                                          • Player Force Multiplier: Determines how much force the player will apply when hitting the ball.
                                                            • None, Low, Medium, High (Default: Medium)
                                                            • Player Knockback Amount: Determines how much force will be applied to the player when they are hit by the ball.
                                                              • None, Low, Medium, High (Default: None)
                                                              • Respawn Delay: Determines how long the device will wait before spawning a new ball after the previous one has been destroyed.
                                                                • None, 0.5 seconds, 1 second, 2 seconds, 3 seconds, 5 seconds (Default 3 seconds)
                                                                • Gravity: Determines whether the ball is affected by gravity.
                                                                  • Off, On (Default: On)
                                                                  • Eliminate Player When Touched: Controls whether a player is eliminated when the ball touches them.
                                                                    • Off, On (Default: Off)
                                                                    • Added Prop-O-Matic Manager device.
                                                                      • Controls Prop-O-Matic behavior and Prop Hunt game and UI settings.
                                                                      • Show Props Remaining: Yes, No
                                                                      • Prop Ping Frequency: Determines the length of time between forced audio pings from players hidden as props.
                                                                        • Off, 10 seconds, 15 seconds, 30 seconds (Default: 15 seconds)
                                                                        • Add new options to Player Spawn Device.
                                                                          • Enabled During Phase: Determines when the device is active. 
                                                                            • Disabled, Enabled, Warm-Up Only, Gameplay Only (Default: Enabled)
                                                                            • Added Receivers to Disable and Enable the device.
                                                                            • Added new options to the Explosive Device – the following options apply only to Badge style Health Bars.
                                                                              • Team Visibility: Determines which teams can see the device’s Health Bar.
                                                                                • Any, 1-16, All Hostile, All Neutral, All Friendly (Default: Any)
                                                                                • Friendly Icon Text: Determines the text that is displayed on the Health Bar if the device is considered friendly. 
                                                                                • Neutral Icon Text: Determines the text that is displayed on the Health Bar if the device is considered neutral. 
                                                                                • Enemy Icon Text: Determines the text that is displayed on the Health Bar if the device is considered a hostile. 
                                                                                • HUD Text Size: Determines the size of the Icon Text/Health Value displayed.
                                                                                  • 1x, 1.5x, 2x (Default: 1x)
                                                                                  • Added new option to Capture Area Device.
                                                                                    • Player Capture Item Filter: Determines whether a player requires the registered item in their inventory to be able to score points by standing in the Capture Area.
                                                                                    • On, Off (Default: Off)
                                                                                    • Only relevant when Player Capture is On.
                                                                                    • Added option to Enable/Disable the Ground Fog particle effect.
                                                                                    • Changed the default option for Grant on Respawn in the Team Settings Device to OFF so that by default it will not remove all items from a player’s inventory when they respawn.
                                                                                    • Bug Fixes

                                                                                      • Applying settings to a Player Spawn device no longer prevents players from spawning on the plate properly. 
                                                                                      • The Mounted Turret device won’t destroy the attached floor after a game, which would sometimes cause mass island destruction when the Turret was on a floor piece providing critical structural support.
                                                                                      • Objects will no longer disappear when returning to the Hub then going back into an island.
                                                                                      • Fixed issues with the Beacon Device:
                                                                                        • Beacon now hides correctly during pre-game phase if set to Gameplay Only.
                                                                                        • Beacon now hides correctly after game end.
                                                                                        • Objective Devices set to Team 16 will now destroy other Objective Devices within their blast radius.
                                                                                        • Fixed a number of issues associated with the Prop-O-Matic.
                                                                                        • Prop orientation for the disguised player should now match the orientation seen by other players.
                                                                                        • Players can no longer turn into floating islands using the Prop-O-Matic.
                                                                                        • Switching weapons while an object is highlighted with the Prop-O-Matic no longer causes the object to remain highlighted after the switch.
                                                                                        • The ‘Exit’ UI prompt will now be displayed while in prop mode.
                                                                                        • Fixed an issue where incorrect button prompts would be shown when disguised in Fly Mode on mobile devices.
                                                                                        • Correct health values will be displayed when transforming into certain props.
                                                                                        • Disguised players will remain visible if their prop was destroyed by an Explosive Device.
                                                                                        • Bush consumable no longer remains visible when a player transforms into a prop.
                                                                                        • The ‘Lock in Place’ button prompt no longer appears as ‘Unbound’ on consoles and mobile.
                                                                                        • Players can no longer transform into the Target Dummy Track or Vehicle Spawner devices with the Prop-O-Matic.
                                                                                        • The Prop-O-Matic now has the correct number of rarity stars.
                                                                                        • Fixed an issue on mobile devices where the Phone Tool UI would appear when a disguised player was hit by a Boogie Bomb.
                                                                                        • Players can transform into large props from any viewpoint.
                                                                                        • Uneven terrain no longer prevents players from changing into certain props.
                                                                                        • Fixed an issue where players would jitter while standing near the Creative Hub Rift while disguised as a prop.

                                                                                        UI + SOCIAL

                                                                                        • Added descriptions to Ignore Team for Damage and Ignore Team for Proximity options on the Explosive Device to clarify how they affect team affiliation for HUD purposes.

                                                                                        Bug Fixes

                                                                                        • Spawns Left will display correctly on scoreboard.
                                                                                        • Fixed “Number of Hiders” Prop Hunt UI showing up outside of games.
                                                                                        • Fixed typo in ‘Allow Items to be Dropped’ setting in Game Settings tab.
                                                                                        • Fixed text error in Requires Line of Sight descriptions in Beacon Device and Explosive Device.

                                                                                        MOBILE

                                                                                        • The Edit Tool will correctly highlight Arctic Base parts. 
                                                                                        • The Storm Controller Device is no longer missing a blueprint preview when players hover over it with the Phone. 
                                                                                        • Instructions on how to “Change Destination” on Rift Waypoint will be displayed. 

                                                                                        SAVE THE WORLD – WHAT’S NEW?

                                                                                        Fortnite’s 2nd Birthday
                                                                                        Celebrate two years of Fortnite with Birthday-themed Quests and a Hero!

                                                                                        Birthday Llama
                                                                                        Open a Birthday Llama filled to the brim with Heroes and weapons from the past year of Fortnite events!

                                                                                        MISSIONS + SYSTEMS

                                                                                        • Quests, missions alerts, and daily login rewards will now grant X-Ray Tickets instead of V-Bucks to players who are non founders. Paid Founders will not be affected by this change. 
                                                                                        • Celebrate Fortnite’s second birthday with these sweet Birthday Quests:
                                                                                          • Earn the new Birthday Brigade Jonesy Hero by completing a quest to eliminate Cake Sploders in successful missions. Be careful to avoid their exploding pastries!
                                                                                          • Earn Summer Tickets by collecting delicious-looking birthday cakes in successful missions. This quest is repeatable, so eat up!
                                                                                        • Hero Loadouts have been added as rewards for completing Storm Shield Defense 10 in Stonewood, Plankerton, Canny Valley, and Twine Peaks.
                                                                                        • Note:We teased a feature that’s coming over the course of Season 10… Take a look!

                                                                                          Bug Fixes

                                                                                          • Time Cheats will now spawn more reliably in Wargames.
                                                                                          • Traps no longer visually persist after their durability runs out in Wargames. 
                                                                                            • Bad traps will be cleared every time the Storm Shield is entered. 
                                                                                          • Sound now correctly plays when standing near the edge of a Storm Shield.
                                                                                          • Acid Pools now display correctly when the Acid Pool Mutator is active.
                                                                                          • The Hexed statues in the Hexed Wargames Simulation no longer pop out of visibility. 
                                                                                          • UI

                                                                                            • The Event popup menu in the quest tab now scales properly for all resolutions.

                                                                                            Bug Fixes and Adjustments 

                                                                                            • Storage in the Armory now shows 5 items per line again instead of 3.
                                                                                            • The ‘Equip’ button will now display properly on the Backpack screen if using hotkeys to swap out weapons. 
                                                                                            • The inventory screen was showing the wrong item details in some situations.
                                                                                            • Text was flickering in the storm shield menu in some languages.
                                                                                            • Transform keys now display correctly if players have 1000+ keys.
                                                                                            • Fixed an issue when inspecting an X-Ray Llama to show the correct options. 
                                                                                            • Wargame Simulation and Challenge boxes now have scrolling sounds when selecting them while using a controller.
                                                                                            • Incorrect text rewards would display if the skip button was pressed after leveling up on the Victory Screen. 
                                                                                            • The commander xp screen during the mission rewards cycle now properly displays banners on console. 
                                                                                            • Inspecting currency earned from Llamas will now show the amount of currency gained instead of the total amount of currency owned.
                                                                                            • Mission Rewards list arrows were not updating immediately, leading to some cases where it was showing at inappropriate times.
                                                                                            • Removed an extra prompt from some notifications such as friend requests received in zone.
                                                                                            • The top of the scroll bar in the Llama reward screen is now draggable. 

                                                                                            PERFORMANCE

                                                                                            • Improved performance of the in-game mission objective UI.
                                                                                            • Improved performance when changing tabs in the Schematic menu.

                                                                                            Bug Fixes

                                                                                            • Removed some hitches that were occuring during tutorial dialogs.
                                                                                            • Removed a hitch while going into the Save the World map for the first time.

                                                                                            HEROES

                                                                                            • We’ve added a new birthday-themed Hero!
                                                                                              • Birthday Brigade Jonesy is all about survival… and cake sprinkles. He seems to really enjoy sprinkles.
                                                                                              • Standard Perk: Survivalist
                                                                                                • Eliminations heal you for 39 base Health over 3 seconds. Duration refreshes with additional eliminations.
                                                                                              • Commander Perk: Survivalist+
                                                                                                • Eliminations heal you for 117 base Health over 3 seconds. Duration refreshes with additional eliminations.
                                                                                                • Earn Birthday Brigade Jonesy by completing the new Sploding Husks quest.
                                                                                                • 8-Bit Demo returns to the Event Store!  
                                                                                                  • Standard Perk: Enduring Machine 
                                                                                                    • After ability cast, weapons lose 40% less Durability for the next 2 uses
                                                                                                    • Commander Perk: Enduring Machine+  
                                                                                                      • After ability cast, weapons lose 40% less Durability for the next 6 uses
                                                                                                      • Available in the Event Store starting July 17 at 8 PM Eastern Time.
                                                                                                      • Fossil Southie is now eligible for an item reset.
                                                                                                        • This is due to the issue in v9.30 which caused the Saurian Focus perk to grant the same bonus as the Commander Perk even when slotted in a non-Commander Slot.
                                                                                                        • Bug Fixes

                                                                                                          • The Hero Perks Mad Tidings and Start Up were not properly resetting upon weapon overheat. 
                                                                                                          • The Hero Perk Enduring Machine was not working correctly for melee weapons.
                                                                                                          • Commander Perks Cascade and Fan of Stars now work correctly.
                                                                                                          • Fire sound effects persisted after using Dragon Slash while using the Fire of the Dragon Hero Perk.
                                                                                                          • The Fourth of July heroes can be retired and now take up inventory space.

                                                                                                          WEAPONS + ITEMS