Fortnite Adding New Performance Mode On December 15, Will Improve FPS And Save Hard Drive Space
Fortnite will introduce a new Performance Mode for PC starting on December 15. Performance Mode, available in Alpha, will provide a significant jump in frame rate at the expense of graphics – allowing older computers with weak GPUs and CPUs to play the game.
The goal with Fortnite’s Performance Mode is to give more people access to Epic’s popular battle royale. A few before-and-after examples give us a glimpse at the boosted frame rates, with both examples offering an increase of over 30fps. Even if you’re using a computer with a lowly Intel UHD Graphics 620, you’ll likely see around 61fps while playing Fortnite – up from 24 prior to the addition of Performance Mode.
There’s more to Performance Mode than just an improved frame rate. Since it takes advantage of a reduced in-game visual quality, you’ll be able to uninstall high resolution texture packs, freeing up around 14GB of space on your hard drive. Once the new mode goes live on December 15, just open the Epic Games Launcher, find Fortnite in your library, and open its Options menu. From there, you’ll be able to uninstall High Resolution Textures.
“While Performance Mode will offer improvements for all users that opt-in, there are certain hardware requirements that can offer a significantly smoother experience,” writes Epic. For users on older machines, having the game rune from an SSD or providing 6GB of RAM or higher will allow the game to better fit in memory and reduce overall hitches and stutters. A dedicated GPU is not required but will also help balance system load and give a much smoother experience.”
Fortnite recently received the next-gen treatment – seeing improved graphics on PS5 and Xbox Series X – but its great to see Epic going the other direction and improving performance on lower end systems. Investing in a high-end PC isn’t cheap, and no doubt a large portion of Fortnite’s population will benefit from the changes.
Fortnite’s Performance Mode will be available on December 15.
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Jon Bitner is an Associate Editor for TheGamer. His passion for gaming started with his first console (Sega Genesis) and he hasn’t stopped playing since. His favorite titles include The Legend of Zelda: Ocarina of Time, Team Fortress 2, Rainbow Six Siege, Pokémon Sword & Shield, Old School Runescape, Skyrim, and Breath of the Wild. He can usually be found playing the latest RPG, FPS, or some obscure mobile game. Before working as Associate News Editor, Jon earned a Biology degree and worked in the Biotechnology sector — experiences that taught him how to put words together and make sentences. When not playing or writing about the gaming industry, he enjoys sleeping, eating, and staring at birds.
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