Games Inbox: What single-player games should get a co-op mode?

The Evening Inbox discusses Nintendo’s greatest weakness as a company, as one reader uses American Truck Simulator to survive the heat.

To join in with the discussions yourself email [email protected]


Better with friends

I have to say I like the idea of Wolfenstein experimenting with different game styles, and I would definitely be the sort of person that would say an ambitious idea that doesn’t quite work is much better than a competent one we’ve seen a hundred times before. But then I’m a big fan of co-op so I’m naturally drawn to it for that reason as well.

I often imagine what other famous franchises would be like with co-op and very much hope the theory about Zelda: Breath Of The Wild 2 being co-op turn out to be true. Although since it’s a prediction about Nintendo I assume that dooms the theory immediately.

Personally, I’d like to see Resident Evil return to co-op, albeit in a way that preserves the horror atmosphere better than 5 and 6. I steel dream of a co-op sequel to Star Wars: Republic Commando, and am always frustrated when games with two main characters, like The Last Of Us and God Of War, don’t also have a co-op option.

I think games like Assassin’s Creed Odyssey would be a lot more bearable with co-op, as would anything with a lot of level grinding. Or even better role-playing games. Rather than Fallout 76 I’d much rather Bethesda had made a co-op version of Fallout 4 and I hope the option will be in either Starfield or the next Elder Scrolls.


Licence to kill

I don’t know how well know this is, but I just found out that Driveclub is going to be completely remove from the PS Store at the end of August, after which you’ll no longer be able to download it whether you paid for it or not.

To me this a very horrifying way for a game to end as it means it’ll be like it never existed. The only thing I can think of that’s similar is P.T. Demo but that had what seemed to be a fairly unique situation. Apparently Driveclub’s problem is that the car licences have been revoked and Sony obviously doesn’t think it’s worth paying for them anymore.

I won’t pretend I loved Driveclub but I did like it, and it had some pretty amazing graphics, but it doesn’t what the game is, nothing deserves to go out like this, erased from existence. To me this is one of the great problems with an all-digital future where games become unplayable once the servers are switched off or the patches no longer available. But straight up deleting a game from history is even worse.


Nintendo is Doomed

Odd bit of news but apparently Doom, Doom II, and Doom 3 were briefly on the Nintendo UK eShop, before being taken down again, at least according to this story. They’re not there now, as far as I can tell, but I guess that means they were switch on early. Although it’s hard to imagine why they’re being kept a secret.

Presumably they weren’t meant to be there until a certain date but Doom’s anniversary is in December, so it’s not that. Obviously Doom Eternal is coming up but that’s not for a while yet so it all seems a bit odd. Dare I suggest that maybe the rumours about Doomguy in Super Smash Bros. are true after all? I always like that rumour and would love to see how Nintendo could create a tasteful version of one of shooting history’s greatest heroes.

And if that doesn’t happen can we at least have a port of Doom 64? I have very fond memories of that game and it’s quite a bit different from the original.

GC: It’s Quakecon this weekend, so it’s undoubtedly to do with that. Whether there’s any greater meaning beyond that is hard to say.


E-mail your comments to: [email protected]


Guilty pleasure

Today’s method of keeping the heatwave at bay: putting the fan on my desk, aiming it directly at my face and going for a drive through Arizona on American Truck Simulator, imagining I’ve got the windows down.

I originally laughed at the idea of a lorry simulator but I’m actually finding it to be a very zen game to play. Would anyone want a Reader’s Feature on it or would the Internet’s laugh at me?

GC: The game is very popular, we wouldn’t feel ashamed for enjoying it. And we’d certainly welcome a Reader’s Feature on it.


Bad timing

Will you have a chance to review My Friend Pedro and Timespinner? They both came out around the E3 deluge, so I understand if it’s a bit difficult for you.

My Friend Pedro looks absolute bonkers and it’s hard to watch the trailer without laughing, while Timespinner is a Metroidvania, but the visuals remind me of Chrono Trigger!
Mr X

GC: We probably won’t now, no. There’s so many indie games and we can never review them all.


Reliable partner

I was wondering if you had a chance to try Wolfenstein: Youngblood in single-player and whether it would still be worth picking up if I were to only play in single-player?

What is the artificial intelligence of your companion like?
Angry_Kurt (Twitter)

GC: As we mentioned in our review, it’s perfectly playable on your own – it’s just not as much fun. The artificial intelligence is pretty good though. It cheats a lot, especially in terms of teleporting, but only to help you.


Change of name

I think the anger of the Epic Games Store exclusive is going to be the one aspect of video games I never understand. I can get that there’d be some sort of mild resentment about a company strong-arming their way to success but I really don’t see how that affects us, the customer.

For the sake of buying from a slightly different looking website I get a ton of free games every month and the knowledge that developers are being paid more for their work than they do on Steam. That’s literally all the difference, as far as I can see.

The idea of backing a Kickstarter game and then asking for a refund, and losing all of your backer privileges, just because the name of the shop changed is bizarre to me. It is almost impossible for me to imagine a more unimportant problem.


Catch up on every previous Games Inbox here


Pay to win

In my opinion their tight-fistedness is Nintendo’s biggest flaw as a company. I realise that gaming is all they do, unlike Microsoft or Sony (although that’s kind of their fault for not branching out more, especially in terms of licensing) but sometimes you’ve got to spend money to make money and I don’t think they really get that.

As that reader said, Zelda: Breath Of The Wild and Super Mario Odyssey obviously had quite a bit of money spent on them but it seems they’re not willing to splash out on most of their other games. It doesn’t need to be Rockstar style extravagance but with the Switch being so underpowered compared to its competition you really want to get as much out of it as possible.

Compared to something like the Doom port things like Fire Emblem: Three Houses and even Marvel Ultimate Alliance 3 don’t look like they’re even trying and there’s no excuse for that. At this point I imagine they’re never going to change their ways but they should.


Inbox also-rans

Moonlighter and This War Of Mine are currently free on PC on Epic Games Store.
Andrew J.

Was it me or was today a really slow news day for games? Thanks for the Wolfenstein: Youngblood review though, I think I might pick this up to play with my girlfriend.

GC: It was. And thank goodness given the heat.


This week’s Hot Topic

The subject for this weekend’s Inbox was suggested by reader Xane, and asks what multiplayer game have you played the most overall?

No matter when it was released what multiplayer game, including the same game on different formats, have you played the most? What do you like so much about it and how often were you playing it at your peak?

Would you say you were good at the game and how much did that matter to your enjoyment? Who did you generally play against, in terms of friends and randoms, and were you playing mostly online or local? If you don’t play it much anymore what stopped you and what would get you back?

E-mail your comments to: [email protected]


The small print
New Inbox updates appear twice daily, every weekday morning and afternoon. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.

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