Games Inbox: Will you wait for Cyberpunk 2077 on the PS5/Project Scarlett?
The Friday Inbox wishes Sega would re-release more Saturn and Dreamcast games, as one reader offers to give away two free TVs.
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I’m curious to see the results of this weekend’s Hot Topic, about what the launch games for the next gen should be, as I think it’s a very difficult question given how many remasters we’re likely to see. Final Fantasy VII Remake, Cyberpunk 2077, and any Sony game not currently (and probably some that are) are all 100% guaranteed as far as I’m concerned. Which is particularly worrying given I have a hard time believing a game like Cyberpunk 2077 is going to run that well on current hardware, so it’s a big question as to whether to wait or not.
In fact, I wouldn’t be surprised if most of the big name games being released this Christmas and onwards were already planned to come out on the next gen machines, the PlayStation 5 and Project Scarlett (and Stadia, I suppose). But that begs the question: why buy them now when you can get a far superior version in a year’s time or less?
I didn’t mind getting The Last Of Us twice this gen but I saw that as a one-off to compensate for a slow launch and the fact that the game is great, but there’s no way I’m re-buying half a dozen games that, because of backlogs, I might not even have finished by then. I know great games take a long time to make but I really hope the next gen isn’t two years of nothing again, before they get round to decent exclusives.
No going back
One thing that Sega constantly disappoint me with is the constant reiterations of their 16-bit games. They’ve been releasing the nigh on identical bunch of games for the last two generations now (Sonic The Hedgehog, Columns, Phantasy Star, Golden Axe, etc.).
What they really need is to start releasing Saturn and Dreamcast games. I’ve had to rebuy a Saturn, but a lot of the games I want to buy cost a fortune nowadays (Enemy Zero, Riven, Panzer Dragoon, etc.). I know Saturn emulation is meant to be hard but surely they could do it nowadays? I never owned a Dreamcast, but would love to play Jet Set Radio, Crazy Taxi, etc. Guaranteed sales for sure.
GC: It’s not so much that Saturn emulation is difficult but that that difficulty means it’s not cost effective to try. Although Panzer Dragoon is getting a remake on Switch, if you missed that. The Dreamcast is easier but those two games in particular have licensed soundtracks that would be very expensive to replicate nowadays.
Old school TV
I would like to give away for free, providing collection is by you, two Sony CRT Televisions 28″ widescreen with Freeview built-in. Both in good working condition on included stands. Ideal for retro gaming consoles like PlayStation 2.
Please contact me by email to arrange collection from south-west London.
GC: That is extraordinarily good of you. If anyone’s interested they should email us and we’ll forward the message on.
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Temple of indie
I thought I’d write in to talk about a couple of games I’ve enjoyed recently on my Switch.
Although I still haven’t been able to beat it, first up is Slay The Spire which my good friend Daz persuaded me to buy, and I’m glad he did. I wouldn’t say I was one for the card battle genre (didn’t really get on with SteamWorld Quest), but there’s something very accessible and enjoyable about Spire. When you have luck on your side and the right cards happen to be drawn, you just can’t beat the feeling of pulling off a powerful combo.
And just the other night I finished Cadence Of Hyrule which I thought was excellent, and again is another genre that normally doesn’t appeal to me, but I’m glad I took the gamble. The first hour is tough going, but as soon as you’ve saved up enough to buy the spear, well it becomes a little too easy to be perfectly honest, but I wasn’t complaining because it meant I got to enjoy the game without the frustration of dying so frequently. Obviously, the music was exquisite, but I’m sure we all know that already.
Who would have thought that when it was first revealed the Switch would go on to become such a tremendous machine for indies?
Quips to 11
I might get Samurai Shodown, when it comes down in price. I have little patience for ephemeral single-player experiences. Still going through Mortal Kombat 11, I’m still managing to chuckle at some of the quips the characters make.
Doesn’t Kung Lao remind you of Link from Captain N: The Game Master? As in, the best/worst Link ever? At one point against Cassie she insists that she’s the drill instructor and he responds with, ‘But I’m the legend.’
Well, excuuuuuu-uuuuse you, Kung Lao! I’m sorry. But also not.
Well for about the sixth time (over two PlayStation 4s) the file system on my PlayStation 4 has corrupted and I have to complete a full system reinstall from a flash drive.
I guess I must have left it in standby mode or something. But it seems to be no end of trouble.
Now it may be a case of me papering over the cracks as each time this happens, as I restore everything from a flash drive that has P.T. on it and I am making a rod for my own back.
However, if this is not the case it seems a poor set up by Sony.
Have any other GC readers had similar issues?
Irve77 (gamertag/PSN ID)
After picking up Hollow Knight in a recent PSN sale (and absolutely loving it) I felt pretty certain of its place amongst my top games of this generation. However, a few days of completing the game, something strange began to happen… I found its impact quickly diminishing on me. To the point where I now question its place in the upper echelons of my favourites.
So, my question is, has something like this ever happened to any of my fellow readers? Have you ever loved a game whilst playing it only to find it quickly fades from your mind? Or maybe the opposite, perhaps the course of time has resulted in a game going up in your estimations?
GC: If it helps, we always felt it was slightly overrated. It’s certainly much too long.
Sekiro: Shadow Die Twice’s final boss is down (Immortal Severance ending). I repeat: ********* is down! Wow, what a murderously breathtaking clash that was. Hands down my favourite boss battle in Sekiro!
The geezer’s third phase gave me the most trouble simply due to how aggressive and unremitting his attacks were. That run and gun attack caught me off guard plenty of times.
********* bested me between 70-75 times, but had I relieved myself of the demon bell curse from the beginning (only fought him three times without the bell) then I reckon I could’ve easily slashed that death count in half.
It’s crazy because once I started fighting him without the bell things were much more feasible – I was consistently dealing more posture damage in his third phase and beat him on my second attempt on his final phase!
Pretty much mastered the lightning reversal mechanic at this point. I try to use it at every opportunity, on regular enemies and bosses alike. It’s so satisfying to pull off.
So that’s Sekiro technically beaten now, it’s a toss0up between Sekiro and Resident Evil 2 for my game of the year so far. But I’m slightly edging towards the former if I have to be completely honest. Both marvellous games though.
Take a long bow Hidetaki-san and FromSoftware, you’ve created yet another masterpiece!
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Join the party
With regards to the games that have been announced for the PC Engine Mini, will Konami have the rights to all the games released or just those by HudsonSoft?
As I recollect R-Type is owned by Irem. What about other companies like Taito, Sega, etc.?
GC: Irem don’t make games anymore, so the rights to R-Type (and Ninja Spirit) would’ve been fairly easy to acquire. Everything else that was announced was published by HudsonSoft, but hopefully they’ll have third party stuff as well. The PC Engine was very successful in Japan, more so than the Mega Drive, and has a very underappreciated portfolio that we’d love to see get more exposure. So far though the only other games announced are also Hudson or Konami titles, with Bonk’s Adventure, Castlevania: Rondo Of Blood, Super Star Soldier, and China Warrior confirmed for the Japanese version of the Mini but not the Western one.
I wanted to write in to respond to the question posed by Krampus, asking whether people think it’s a good idea for there to be an alternative to what happened to Aerith in Final Fantasy VII.
I think it’s a bad idea and it baffles me that people are asking for this to happen. In what other medium would this even come up. Would film fans ask for the writers of a remake of their favourite film to completely change the plot and create an alternative to one of the most significant events in the story?
What happens with Aerith is pivotal, it shapes everything that happens afterwards, it’s the most memorable moment in the game, it’s one of the most dramatic moments in any game ever and you’d be hard pressed to find a plot point in a game that has been spoken about more over the years.
It’s hard for me to fully explain why I think it is important that this isn’t changed in the sequel, without giving spoilers (not that anyone reading this is likely to be unaware of what we’re talking about) but I think changing something so essential to the story would undermine the entire thing. It wouldn’t be Final Fantasy VII anymore, it would be a very well-produced Reddit fan fiction.
It does sound like there will be some big changes to the story, Midgar will now take up a lot more time than it did in the original, there will obviously be much more character development, dialogue, etc. I’m fine with all of that but I feel pretty strongly that the big plot points should stay the same – I’m hoping Square don’t overthink this project any more than they already have.
I wouldn’t sign a petition and I wouldn’t be angry if they announced an alternative option to what happens; I just think it’s a terrible idea.
I’ll end by throwing a question back, why do people actually want this to happen?
GC: If it’s a remake of a film then it’s not unheard of for them to have major changes to the plot. Not that we’re taking a stance on whether Final Fantasy VII should change.
I’m sure you’ve had other people asking but is there any chance you could bring back the Evening Inbox at all? I used to really look forward to that at the end of the day.
GC: We’re not against the idea but we’ve got to have a reasonable expectation that we’ll have enough letters each day, as we don’t want to be constantly cancelling them or nagging people to write in. We go through this same problem almost every summer, so the best way to ensure it comes back is to keep writing in with interesting emails. We’ve got a couple of press events next week, we’re we wouldn’t have been able to do Evening Inboxes anyway, but once those are over we’ll reassess the situation.
Just noticed that Moss for PlayStation VR has received a large update, I presume this is the new DLC that has been added. Also, this video is a funny take on Red Dead Redemption 2’s logic:
This week’s Hot Topic
The subject for this weekend’s Inbox was suggested by reader Tully and asks what would you make the launch title for the PlayStation 5 and/or Project Scarlett?
Despite E3 having just taken place we still have no clear idea about what’s happening with the next gen formats, even though they’re due to launch next year. But if you were in charge what game or games would you ensure were available on the new consoles from day one?
Would it be part of an established franchise or something brand new? If it is new, what kind of game would it be and how would it take advantage of the more powerful hardware? Are there particular types of game that either company are currently missing? And if Nintendo announces a new format soon what would you advise for them?
E-mail your comments to: [email protected]
The small print
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