Marvel’s Avengers game length revealed in new Crystal Dynamics interview
Marvel's Avengers is due to hit PlayStation 4, Xbox One, PC, and Stadia on May 15th, 2020 – but ahead of the release date of the highly-anticipated Crystal Dynamics game, fans are keen to pilfer as much information from the devs as possible beforehand.
One of the most-asked questions about the game revolves around the title's playtime – how long can players expect to spend in their first playthrough of the game?
Well, the answer may not be as simple as the question – at least if a new interview courtesy of the folks over at Comicbook.com is anything to go by.
Crystal Dynamics Senior Brand Director Rich Briggs spoke to the site about how long they can expect the game to last for them in theory, though it sounds like every experience will be slightly different.
What is Marvel's Avengers?
Marvel's Avengers is an upcoming action-adventure video game developed by Crystal Dynamics and Eidos Montréal and published by Square Enix.
The game begins at A-Day, where Captain America, Iron Man, the Hulk, Black Widow, and Thor are unveiling a hi-tech Avengers Headquarters in San Francisco — including the reveal of their own helicarrier powered by an experimental energy source.
The celebration turns deadly when a catastrophic accident results in massive devastation. Blamed for the tragedy, the Avengers disband.
Five years later, with all Super Heroes outlawed and the world in peril, the only hope is to reassemble Earth’s Mightiest Heroes.
"I think it'll depend on exactly how deep you want to go into it," Briggs tells the site.
"So if you think about previous Crystal games, you know that if you want to be playing your way through the core story, it's going to be in that area, 10 to 12 hours.
"But if you want to see everything there is, and do all the side missions and everything else, you're generally looking at 30 plus hours in the Tomb Raider games.
"So we're not putting exact numbers on it just yet, but you can expect something comparable to what we've done in the past with that regard.
"And then, of course, you have the extended narrative and the extended game plan, more heroes post-launch."
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