PS5: ‘4K is enough’ but ‘240fps’ is the target, says Gran Turismo producer
Polyphony Digital CEO and Gran Turismo producer Kazunori Yamauchi has offered up some rather interesting comments recently when discussing the possible future of the series and PlayStation's next console generation.
During a round-table discussion with local Australian media (via GTPlanet) the topic, of course, shifted to the future of the series on next-gen consoles.
In the past, we've seen GT Sport used for demonstration purposes by Sony to show the game running at 8K resolution.
We also know that 8K is a key feature for the PS5, having been talked up by Sony previously.
But intriguingly, Yamauchi believes 4K is sufficient for the time being, telling the round-table:
“I think, display resolution-wise, 4K resolution is enough.”
GT Sport does in fairness already look pretty incredible in 4K, but we can see the argument for why it might be sufficient.
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Despite this, there is another area where Yamauchi suggests the new consoles should be more focussed on frame rates instead.
This appears to be where Polyphony Digital is also looking to focus their attention in the future.
At the time of writing, GT Sport will run at 60fps in the frame-rate priority mode, but moving forward, Polyphony Digital look as though they will be focussing their attention on something even greater.
“Rather than a spatial resolution that you’re talking about, I’m more interested in the advancements we can make in terms of the time resolution. In terms of frames per second, rather than staying at 60 fps, I’m more interested in raising it to 120 fps or even 240 fps. I think that’s what’s going to be changing the experience from here on forward.”
Yamauchi also made a point of stating that the increase in power from one console generation isn't what it used to be:
“Going from PS1 to PS2 there was a hundred times the performance difference between the two console generations. An advancement like that is no longer possible.”
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