Zelda Breath of the Wild 2 and Link’s Awakening Nintendo Switch News
The Legend of Zelda is a story all about how, Link’s life got flipped turned upside down, and I’d like to take a minute just sit right there, I’ll tell you how he rescued the princess from a bunch of bad air. Does bad air work here? Not really, but Bel-air deserves to be remembered, and intros are hard.
Anyway, the series is synonymous with Nintendo and for good reason. While Mario has always appealed to people of all ages, The Legend of Zelda series has always done a brilliant job of pushing the envelope and exploring new mechanics or ideas in massive worlds filled with face spiders. Just look at the mechanics and game design on display in Breath of the Wild, it’s a remarkable game.
The fact that we’ve just had Cadence of Hyrule is good, but we still have Link’s Awakening to look forward to on September 20th, then we have the sequel to Breath of the Wild coming at some point. We only got a tease of said sequel, but the internet is thirsty for it, both for dehydrated Ganondorf, and also the game itself.
We’ve got some chunky details on Link’s Awakening for you along with some intriguing bits on Breath of the Wild 2: Breathe Harder.
Although some are referring to the game as Death of the Wild, which is also a pretty cool title.
The Legend of Zelda Link’s Awakening
Rather than being a story about Link realising he is bi, Link’s Awakening is instead a story about stuff I can’t write about because of spoilers. Remasters and remakes are weird, aren’t they? Anyway, Eiji Aonuma, producer of The Legend of Zelda series spoke to the official site to give us some news on one of the new features in Link’s Awakening, the Chamber Dungeons.
“After completing a dungeon in the main adventure, you’ll earn rooms from that dungeon known as “Chambers” that you can rearrange to form a new Chamber Dungeon. Dampé will also task you with arranging dungeons that fit a specific criteria too.”
“I have wanted to include a feature like this in a Zelda game for a while, but I wanted to keep it simple and avoid making it overly complicated. So instead, we made it a puzzle-solving experience, where players can discover and complete the dungeon they arranged themselves.”
This may well be the closest we get to having a full Zelda Maker game, but it’s also a pretty exciting prospect, maybe there’ll be a way to share them online with one another?
After completing a dungeon in the main adventure, you’ll earn rooms from that dungeon known as “Chambers” that you can rearrange to form a new Chamber Dungeon. Dampé will also task you with arranging dungeons that fit a specific criteria too.
I have wanted to include a feature like this in a Zelda game for a while, but I wanted to keep it simple and avoid making it overly complicated. So instead, we made it a puzzle-solving experience, where players can discover and complete the dungeon they arranged themselves.
Even if you’ve already beaten a dungeon in the main adventure, mixing elements and rearranging the chambers around can lead to some surprising outcomes. I hope you’ll have fun arranging and playing through your own Chamber Dungeons!
Breath of the Wild 2
How on earth do you make a sequel to one of the best games of all time?
As ever, Nintendo intends to make a damn good attempt on it with the next Zelda game, which appears to have a far darker tone in a similar manner to the way Majora’s Mask was a far darker reimagining of the Ocarina of Time.
Well, in order to help them create this new and mysterious game, it looks like there might be some recruitment going on to help keep things going. As you can see from this Tweet by Nintendo, they are looking for a new level designer.
This is common practice whenever a new game is in development, but it also means that the game is still in the design stage, or at least part of it.
That means it may well be a little further out than people had hoped. That would be terrible if it wasn’t for the fact that Breath of the Wild never ends anyway.
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