Anthem Update 1.1.0 Finally Lets You Change Gear Mid-Mission
Update 4/23: in addition to Anthem Update 1.1.0 going live, BioWare has also posted a general progress update on the official Anthem Reddit, revealing that some of what was planned for the Act 1 post-launch content has been delayed.
Though BioWare had delivered much of the planned Act 1 features on time, not every goal will be met. Instead, BioWare has been “prioritizing things like bug fixes, stability and game flow over the new features of Act 1. We set aside time for this work, but the reality is there are more things to fix and improve than we planned for. While this is the best thing to do for the game, it means some items from the calendar will be delayed.”
The features that have been delayed include the mastery system, guilds, legendary missions (phase II), a weekly stronghold challenge, leaderboards, some freeplay events and Cataclysm – Cataclysm, in particular, remains a big focus for the game, and will bring new challenges and rewards. More info on Cataclysm will be shared in May.
The original story follows.
Anthem Update 1.1.0 is now live, bringing with it the ability to change gear mid-mission, select contracts from the start of an expedition screen and more.
Revealed through official BioWare patch notes, Anthem players can now access the Forge during missions, strongholds and freeplay, meaning you no longer have to return to Fort Tarsis or the Launch Bay to change gear. Additionally, players no longer need to return to Fort Tarsis or the Launch Bay to select contracts or launch a new mission: these can now be done from the start and end of the expedition screen, respectively.
The Sunken Cell stronghold is now available to all players who have completed the main story, and three new universal masterwork components have been added: the extended sniper magazine for additional specialized storage for enhanced sniper rifle ammunition, rapid hollow points for additional specialized ammo storage for machine pistols and autocannons, and the extended special arms magazine adds specialized ammo storage for heavy pistols and grenade launchers. All of these increase damage by 30 percent.
Other smaller changes include the addition of primer/detonator icons in the cortex next to gear entries, various gameplay balance adjustments and several bug fixes.
Anthem Update 1.0.4, released in late March, included legendary missions, Elysian caches, loot changes and more. Those caches, however, didn’t include new armor sets.
Following a rougher-than-expected launch, reports of Anthem’s development troubles came to light, which BioWare ultimately responded to, saying “The health and well-being of our team members is something we take very seriously.”
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Colin Stevens is a news writer for IGN. Follow him on Twitter.
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