Oculus Quest Content Library Tops 100 Games & Apps – Road to VR
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A little more than three months after the launch of Oculus Quest, the company’s first fully tracked mobile VR headset has 100 games & apps to call its own.
Though all under the same brand, the Oculus Quest, Rift, and Go headsets each have separate content libraries.
Rift has been available for more than three years and has hundreds of apps to its name; Oculus Go inherited the Gear VR library which means it also has hundreds of titles available. Quest, meanwhile, launched at the end of May with its own brand new content library totalling some 50 games and apps at the time.
In the three months since, the Quest content library has just about doubled, reaching 100 games and apps as of Tuesday.
Here’s a look at the 10 best rated paid Oculus Quest apps, and their prices:
|Space Pirate Trainer||4.809||$15|
|I Expect You To Die||4.786||$25|
|Keep Talking and Nobody Explodes||4.723||$15|
|Virtual Virtual Reality||4.697||$15|
Of note: only one of these titles was a new release for Quest (Shadow Point), all others were released previously on other VR platforms and ported to Quest. In fact, all of the other titles in the list were released in 2018 or earlier. The oldest title of the bunch is Keep Talking and Nobody Explodes which was first released with VR support on Gear VR in 2015.
Meanwhile, the very popular Beat Saber was just two places short of the top 10, but still holds a record of its own as Quest’s most reviewed title with 3,908 reviews at the time of writing.
The top rated Quest title, Moss is also the most expensive among the top 10, which have an average price of $21. Among all Quest apps, OrbutVR: Reborn and TOKYO CHRONOS are tried as the most expensive at $40.
Before Quest launched, Oculus announced plans to curate the Quest content library more strictly than any of its previous headsets. Their hope was to increase the quality of the content available on the headset.
While that decision was met with some developer controversy over the walled-garden approach, Oculus has achieved its objective, at least as far as user reviews are concerned.
A Road to VR analysis shows an average user review score of 4 out of 5 stars for Quest apps. That’s compared to an average of 3.6 out of 5 stars for the more than 850 Oculus Rift apps. While that doesn’t seem like a massive difference, it’s worth noting that 69% of the titles in the Quest store are rated 4 stars or higher, while the same is true for only 41% of Rift titles.
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